Ravensword shadowlands
In case you haven't noticed, we've really been awaiting the release of Crescent Moon Games' follow-up to their 2009 open-world RPG Ravensword [$2.99] (and so have you, if ouranticipated games list is any indication). After years of waiting, including the launch of a new label as well as another excellent RPG, Ravensword: Shadowlands [$6.99] is finally here. Just as the original Ravensword made its mark for bringing a sought-after genre to iOS, Shadowlands demonstrates just how far the genre has come on the platform, making it one of the most ambitious and enjoyable RPGs of the year.
After a magical gambit in the war against the dark elves goes awry, you wake up at a local guild in the city of Aven, wondering how you got there and why you managed to survive. After a few initial quests, you end up at the door of the Archmage, keeper of magical lore and mastermind of the magical spell that nearly killed you. Upon learning of a deeper threat, the Archmage sends you on a quest to recover three Ravenstones, powerful artifacts that will allow you to enter into the Shadowlands and destroy a demon bent on destroying the entire world. In terms of narrative, Ravensword: Shadowlands weaves a tale appropriate for the grandiose scale of the game. While it probably won't be winning any awards for originality, I was satisfied with the game's lore which was apparent in the quests, characters, and books.
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sumber: http://play.mob.org/
sumber: http://play.mob.org/
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